selected work

Projects
& things I've worked on.

01

Hawk-Eye Clone

Recreation of the Hawk-Eye visualization system used in tennis broadcasts, but using AI-upscaled real video for the ball impact points instead of CGI.

UnityC#C++Blender
Padel Smart Tracker
02

Padel Smart Tracker

Triangulation of ball and player positions in real-time using six cameras around a padel court and estimation of trajectories for prediction of future positions, for use in match analysis.

Unreal EngineC++Blender
03

Training Object Detection Models on Synthetic Images

Master's thesis on the use of synthetic data generated from 3D models and a game engine for training object detection models, as an alternative to manual annotation of real images.

YOLOUnityC#BlenderPython
04

Inertial Movement Detector Deployment

Bachelor's thesis on the mobile deployment of an inertial movement detection model for tracking human movement using smartphone sensors, without the use of GPS.

AndroidiOSUnityC#ONNXPyTorch
05

Climbing Safety System

Design and deployment of a computer vision system that detects if a climber is well tied in before they start climbing, to prevent accidents.

Raspberry PiPython